Iron Order 1919: Mech Warfare0.243 - App Store
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Publisher Description
Welcome to Iron Order - the thrilling real-time strategy game set in an alternate timeline where World War 1 rages on! Engage in fierce battles for dominance as you harness the power of fantastical death machines.
The world is torn and a temporary armistice is giving all nations a chance to revise their strategy. Under the Iron Order, countless inventions and technological advancements lead to Mechs roaming the battlefields. Mechanical warfare is slowly taking over while hordes of soldiers become mere bystanders when massive Titans collect their bloody harvest.
- Join Multiplayer matches with up to 26 players and showcase your strategic prowess on the battlefield! Plan wisely and lead your nation to victory!
- Immerse yourself in World War 1 scenarios and beyond, with real-time matches taking place on meticulously crafted Maps. Conquer unique provinces with varying properties that influence resources and terrain.
- Build your nation's economic strength, conduct technological research, advance your military, and navigate diplomatic relations with other players. Forge alliances cautiously, as everyone becomes a potential enemy when power is at stake.
- Experience a blend of historical units and fantastical creations inspired by dieselpunk, teslapunk, and steampunk ideals. Rally large amounts of troops, unleash powerful mechs and robots, including special "Titan" units with extraordinary power and versatility.
- Enjoy regular updates that expand the game's lore and introduce new gameplay elements, ensuring a captivating and diverse gaming experience.
Join us on this epic journey through battle-torn Europe, where technology propels the conflict and strategic thinking is the key to triumph. Let your mark be known in the Iron Order. Welcome, commander!
Version History Improved app stability and performance. 0.243 1d ago Improved app stability and performance. 0.237 Sep 2 Improved app stability and performance. 0.226 Apr 30 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.214 12/31/2025 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.169 07/26/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.160 06/12/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 1.59 02/23/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.157 01/17/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.156 01/12/2024 In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.153 11/30/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.151 11/02/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! .150 10/25/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.146 09/14/2023 In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Additionally, we implemented some changes to the tutorial maps. They will now be marked as such, so you can differentiate between tutorial and non-tutorial scenarios. Last but not least, we removed moral damage for many units and increased it for anti-mech guns. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.145 08/28/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.143 07/12/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.142 07/07/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.141 06/28/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.137 06/01/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.135 04/11/2023 The new unit - Sea Factory - arrived! Engineers and the finest mech specialists have worked hard for the success of your army and are introducing it today. This pioneer invention will allow you to deploy infantry units on water and surprise your enemies with sudden coastal border invasions. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.133 02/24/2023 In this update, we made it possible for flying fortresses to attack naval units which they couldn’t do before. Simply hover your flying fortress over the unit and it will follow your attack commands. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.131 01/31/2023 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.124 10/13/2022 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.119 09/13/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.118 09/03/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.117 08/08/2022
About Iron Order 1919: Mech Warfare
The company that develops Iron Order 1919: Mech Warfare is Stillfront Supremacy GmbH. The latest version released by its developer is 0.243.
To install Iron Order 1919: Mech Warfare on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Iron Order 1919: Mech Warfare as malware if the download link is broken.
How to install Iron Order 1919: Mech Warfare on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
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- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Iron Order 1919: Mech Warfare is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 0.243
posted on 2026-10-14
Version History Improved app stability and performance. 0.243 1d ago Improved app stability and performance. 0.237 Sep 2 Improved app stability and performance. 0.226 Apr 30 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.214 12/31/2025 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.169 07/26/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.160 06/12/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 1.59 02/23/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.157 01/17/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.156 01/12/2024 In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.153 11/30/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.151 11/02/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! .150 10/25/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.146 09/14/2023 In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Additionally, we implemented some changes to the tutorial maps. They will now be marked as such, so you can differentiate between tutorial and non-tutorial scenarios. Last but not least, we removed moral damage for many units and increased it for anti-mech guns. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.145 08/28/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.143 07/12/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.142 07/07/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.141 06/28/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.137 06/01/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.135 04/11/2023 The new unit - Sea Factory - arrived! Engineers and the finest mech specialists have worked hard for the success of your army and are introducing it today. This pioneer invention will allow you to deploy infantry units on water and surprise your enemies with sudden coastal border invasions. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.133 02/24/2023 In this update, we made it possible for flying fortresses to attack naval units which they couldn’t do before. Simply hover your flying fortress over the unit and it will follow your attack commands. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.131 01/31/2023 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.124 10/13/2022 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.119 09/13/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.118 09/03/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.117 08/08/2022
version 0.237
posted on 2026-10-06
Version History Improved app stability and performance. 0.237 Sep 2 Improved app stability and performance. 0.226 Apr 30 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.214 12/31/2025 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.169 07/26/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.160 06/12/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 1.59 02/23/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.157 01/17/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.156 01/12/2024 In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.153 11/30/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.151 11/02/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! .150 10/25/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.146 09/14/2023 In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Additionally, we implemented some changes to the tutorial maps. They will now be marked as such, so you can differentiate between tutorial and non-tutorial scenarios. Last but not least, we removed moral damage for many units and increased it for anti-mech guns. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.145 08/28/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.143 07/12/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.142 07/07/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.141 06/28/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.137 06/01/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.135 04/11/2023 The new unit - Sea Factory - arrived! Engineers and the finest mech specialists have worked hard for the success of your army and are introducing it today. This pioneer invention will allow you to deploy infantry units on water and surprise your enemies with sudden coastal border invasions. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.133 02/24/2023 In this update, we made it possible for flying fortresses to attack naval units which they couldn’t do before. Simply hover your flying fortress over the unit and it will follow your attack commands. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.131 01/31/2023 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.124 10/13/2022 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.119 09/13/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.118 09/03/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.117 08/08/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.112 06/27/2022
version 0.237
posted on 2026-09-04
Version History Improved app stability and performance. 0.237 2d ago Improved app stability and performance. 0.226 Apr 30 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.214 12/31/2025 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.169 07/26/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.160 06/12/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 1.59 02/23/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.157 01/17/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.156 01/12/2024 In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.153 11/30/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.151 11/02/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! .150 10/25/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.146 09/14/2023 In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Additionally, we implemented some changes to the tutorial maps. They will now be marked as such, so you can differentiate between tutorial and non-tutorial scenarios. Last but not least, we removed moral damage for many units and increased it for anti-mech guns. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.145 08/28/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.143 07/12/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.142 07/07/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.141 06/28/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.137 06/01/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.135 04/11/2023 The new unit - Sea Factory - arrived! Engineers and the finest mech specialists have worked hard for the success of your army and are introducing it today. This pioneer invention will allow you to deploy infantry units on water and surprise your enemies with sudden coastal border invasions. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.133 02/24/2023 In this update, we made it possible for flying fortresses to attack naval units which they couldn’t do before. Simply hover your flying fortress over the unit and it will follow your attack commands. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.131 01/31/2023 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.124 10/13/2022 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.119 09/13/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.118 09/03/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.117 08/08/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.112 06/27/2022
version 0.226
posted on 2026-08-23
Version History Improved app stability and performance. 0.226 Apr 30 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.214 12/31/2025 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.169 07/26/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 0.160 06/12/2024 In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more. 1.59 02/23/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.157 01/17/2024 We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information! 0.156 01/12/2024 In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.153 11/30/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.151 11/02/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! .150 10/25/2023 Recent in-game value adjustments have led to vital economy changes. Rare materials and manpower's lowered value, after unit and research cost reduction, is being addressed. Costs across buildings, industry, and research are being fine-tuned. Also, the Production Flow feature is now active for mobile players. Click "produce" to start using it. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.146 09/14/2023 In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Additionally, we implemented some changes to the tutorial maps. They will now be marked as such, so you can differentiate between tutorial and non-tutorial scenarios. Last but not least, we removed moral damage for many units and increased it for anti-mech guns. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.145 08/28/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.143 07/12/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.142 07/07/2023 New balancing changes that we announced previously on our Discord are live! Thanks to your feedback we were able to assess all pros and cons and now you can see the final version. We made drastic improvements to the in-game economy, unit movement speed, and the number of starting units. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.141 06/28/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.137 06/01/2023 In this update, we introduce a large pack of balancing changes that will affect important in-game units. We made significant adjustments to some units’ hitpoints, damage, speed as well as view ranges. Also, we fixed a bug with production and construction time not updating after the morale change. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.135 04/11/2023 The new unit - Sea Factory - arrived! Engineers and the finest mech specialists have worked hard for the success of your army and are introducing it today. This pioneer invention will allow you to deploy infantry units on water and surprise your enemies with sudden coastal border invasions. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.133 02/24/2023 In this update, we made it possible for flying fortresses to attack naval units which they couldn’t do before. Simply hover your flying fortress over the unit and it will follow your attack commands. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.131 01/31/2023 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.124 10/13/2022 In this update the Zeppelin Dropship is added as a new unit. It allows you to deploy infantry in enemy province centers from range and will be available in any game round that starts after today's update. We are also pleased to announce that in this update Iron Order is getting its own soundtracks and many new sound effects to better fit the conflict and setting. Check our Iron Order 1919 Update News on the main menu to find all the details! 0.119 09/13/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.118 09/03/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post-game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.117 08/08/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.112 06/27/2022 Today's update introduces Faction Balancing, granting nations unique bonuses to units, research and production based on their respective Faction. Spy panels have also been overhauled and a post game screen has been implemented, showing overall performance stats. A detailed list of changes can be found in the News section ingame. 0.111 06/09/2022
version 0.214
posted on 2025-12-31
In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
version 0.169
posted on 2024-07-26
Jul 26, 2024
Version 0.169
In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
version 0.160
posted on 2024-06-12
Jun 12, 2024
Version 0.160
In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
version 1.59
posted on 2024-02-23
Feb 23, 2024
Version 1.59
In this update we updated the task guidance. It no longer closes related panels when a task is completed. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
version 0.157
posted on 2024-01-17
Jan 17, 2024
Version 0.157
We're thrilled to announce a brand-new feature in Iron Order: Offerwall. Starting today, you're able to earn rewards simply by completing various offers from our partners. Moreover, a new animation has been added to urban provinces that are not producing any units. Check Iron Order 1919 news for more information!
version 0.153
posted on 2023-11-30
Nov 30, 2023
Version 0.153
In this update we introduced new loading backgrounds, added a “Spy” icon to the units that are revealed by your spies, and tackled an annoying issue where the price background in the shop would disappear at lower browser zoom levels. Check our Iron Order 1919 Update News on the main menu to find all the details!
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